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Hello. It's me,

SALLY SLADE

Engineer | Artist | XR, UX, VFX, 2D

I am a veteran XR Developer with the skills of an Artist and a Designer.

 

I have led teams, as well as been a solo dev, on products and prototypes where I contribute not only implementation, but also UI/UX design, art, animation, and more.

 

I advocate passionately for the end user, and ensure everything I make is both intuitive and comfortable. And surprising. And delightful!

PORTFOLIO

Click any Project to learn more!

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In which I developed virtual production workflows in Unreal Engine, and a prototype MVP Unity app for 3D XR VTubing.

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In which I fulfilled a lifelong dream and became a Mecha engineer, implementing an XR heads-up display for a giant robot at Meow Wolf.

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In which I hand-rigged 2,200 elements for a Japanese anime, and created a popular iOS product for 2D VTubing.

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In which I shipped an XR product for artists who wish to paint Murals, but prefer face computers to traditional projectors.

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In which I was the User Experience Lead for the groundbreaking Virtual Production system used on Disney's The Lion King.

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In which I was a chaos goblin with my work besties, and we created the greatest HoloLens game of all time, "The Floor is Lava".

...and many more! Unfortunately, NDA's are a thing.

As are short attention spans, dear reader.

As seen in...

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I work very hard to be a "visible woman in tech". It kind of blew me away, to aggregate the above list. Thank you to my colleagues, mentors, and friends who helped me.

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